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Fire Mage DPS Talents & Build Guide – Shadowlands 9.0.5

Last updated 2021/05/21 at 7:32 PM

Talents are one of the core character systems in World of Warcraft, giving players the option to customize their character by choosing different abilities.

In this guide, we will explain how all Fire Mage talents work and what are the best Fire Mage talent builds to use in Shadowlands Launch, including specialized content like Raids and Mythic+. We also highlight all the best uses for each talent, so you can confidently pick the right talent to use for every situation, as well as the best Honor Talents to use while you are enjoying the bonuses from War Mode.

Note that in order to change talents, you must be out of combat and either be in a rested zone, like a major city or inn, or under the effects of Tome of the Still Mind or Codex of the Still Mind.

Your rotation may be affected by different talent selections in this guide, and you can find explanations on all viable rotations on our Fire Mage rotation page.

Fire Mage Rotation and Abilities Guide – Shadowlands 9.0.5

Executing your rotation properly in World of Warcraft can mean the difference between a kill or a wipe. In this guide, we will explain all Fire Mage abilities and how they should be used optimally to maximize your performance, providing in-depth Fire Mage rotations and priority lists.

We will teach you all the synergies and special interactions between your class abilities, so you can have peak performance in Shadowlands Launch for your Fire Mage in raids and dungeons. Besides the basics, we explain more nuances and advanced concepts in your Fire Mage rotation, such as highlighting the best moments to use notable cooldowns.

Fire Mage Rotation

Fire Mage Opener Rotation

The optimal Fire Mage opening rotation maximises the number of  Pyroblast casts by using  Combustion and  Fire Blast to generate multiple  Hot Streak procs. The ability to get all of the following spells off depends on Haste. All  Pyroblast and  Flamestrike casts below are with  Hot Streak to make them instant cast unless otherwise stated. This opener doubles as a  Combustion rotation.

 

Note: If running  Disciplinary Command, cast  Frost Nova six seconds before the pull.

  1. Four seconds before pull: hard-cast a  Pyroblast
  2. Cast  Radiant Spark
  3. Cast  Mirrors of Torment
  4. Cast  Deathborne
  5. With  Firestarter Fireball and  Pyroblast auto-crit when the target is above 90% health, which means that we can delay our  Combustion
  6. Cast  Fire Blast
  7. Cast  Pyroblast (with  Heating Up)
  8. Cast  Fireball into your  Pyroblast (with  Hot Streak). Repeat as needed so long as target is above 90% health
  9. Cast  Pyroblast then  Fire Blast if  Fire Blast charges are about to cap
  10. Cast  Fireball
  11. Cast  Combustion and  Fire Blast before the  Fireball cast ends
  12. Cast a second  Fire Blast before the  Fireball cast ends, queued into  Pyroblast
  13. Cast  Fireball
  14. Cast  Combustion and  Fire Blast before the  Fireball cast ends
  15. Cast a second  Fire Blast before the  Fireball cast ends, queued into  Pyroblast
  16. Cast  Pyroblast (with  Hot Streak)
  17. Cast  Meteor
  18. Cast  Phoenix Flames then  Pyroblast if  Fire Blast isn’t available or  Infernal Cascade buff has more than 3 seconds left
  19. Cast  Fire Blast then  Pyroblast if  Fire Blast is available and  Infernal Cascade buff has less than 3 seconds left
  20. If  Fire Blast and  Phoenix Flames charges are spent, cast  Dragon’s Breath then  Pyroblast
  21. If  Fire Blast and  Phoenix Flames charges are spent and  Dragon’s Breath is on cooldown, cast  Scorch then  Pyroblast
  22. If  Fire Blast and  Phoenix Flames charges are spent, cast  Scorch then  Pyroblast
  23. When  Combustion is about to fade in a second without a  Hot Streak buff then cast  Dragon’s Breath
  24. After  Combustion fades continue to main rotation
  25. Use  Shifting Power once  Combustion fades then continue to main rotation.

The sequence should look like this (with your covenant ability before the first fireball):

With more Haste, you can hit more Pyroblasts, which might lead to casting  Scorch with extremely high Haste.  Combustion isn’t always a set order since it’s variable due to Haste. Use  Fire Blast Phoenix Flames, and  Scorch to convert  Heating Up to  Hot Streak after  Pyroblast casts. Do this while keeping up  Infernal Cascade.

If three or more targets are present, replace  Pyroblast with  Flamestrike (consuming  Hot Streak).

In this case you will not get  Heating Up back from casts of  Flamestrike so you will need to use two spells in a row to get  Hot Streak. Use the same logic as above and be aware that you will likely have to double  Scorch towards the end.

Fire Mage Main Rotation

Fire’s rotation revolves around getting a critical strike to generate  Heating Up and then converting it to  Hot Streak with another spell critical, usually through  Fire Blast (which can be cast while casting another spell). Always run  Flame Patch for multi-target.

Talent Selections:

Level 15:  Searing Touch

Level 30:  Rune of Power

Level 35: Alexstrasza’s Fury

Level 50: Meteor  Pyroclasm

Covenant: 

Night Fae ( Shifting Power)
Kyrian ( Radiant Spark)
Necrolord ( Deathborne)

Situational Changes:

Multi Target:

 2+ targets and  Flame Patch
  1. Cast  Deathborne
  2. Cast  Shifting Power if  Combustion is on cooldown
  3. Cast  Radiant Spark
  4. Cast  Mirrors of Torment
  5. Cast  Rune of Power
  6. Cast  Meteor if  Combustion cooldown is more than 30 seconds.
  7. Cast  Combustion on cooldown. Save two or more  Fire Blast and  Phoenix Flames to use with it.
  8. Cast  Pyroblast (with  Hot Streak)
  9. Cast  Fire Blast (with  Heating Up) to generate  Hot Streak
  10. Cast  Phoenix Flames to generate  Heating Up if you are about to cap at three charges
  11. Cast  Flamestrike (with  Hot Streak)
  12. Cast  Fire Blast twice to generate  Hot Streak
  13. Cast  Scorch to generate  Heating Up below 30%
  14. Cast  Dragon’s Breath on cooldown
  15. Cast  Dragon’s Breath to generate  Hot Streak
  16. Hard-Cast  Flamestrike with  Flame Patch
  17. Cast  Pyroblast hard-cast with  Pyroclasm)
  18. Cast  Fireball to generate  Heating Up

Fire Mage Rotational Resources

Although Fire uses mana, it is not the spec’s main resource – in fact, you can ignore it entirely. Instead, Fire lives and dies by its critical strikes.

Fire has the most frenetic gameplay of any Mage spec: if you hit with a non-critical spell after gaining Hot Streak it will fade, so you must be able to quickly use Fire Blast to convert a Hot Streak to Heating Up.

Additionally, you need to be aware of when to switch from using Hot Streak on Pyroblast and start spending it on Flamestrike instead (see above).

Pyroclasm and cooldowns

A key part of Fire Mage DPS is knowing how long your Pyroblast takes to cast. Sounds simple, doesn’t it? This knowledge is key to the successful use of Pyroclasm.

If you get a Pyroclasm proc during one of your cooldowns, you should hard-cast Pyroblast if and only if Rune of Power or Combustion will not fade mid-cast. Otherwise, continue your normal rotation and use the proc after your cooldown(s) are over.

Advanced Fire Mage Tips

Consider this a miscellaneous section to help improve your Fire Mage gameplay. More information will be added over time.

For those of you who are more of visual learners, here is a chart made by Dorovon of BDGG.

Baseline Fire Mage Spells

Offensive Abilities

Core Offensive Cooldowns

Core Defensive Cooldowns

Utility Spells/Abilities

Passive Abilities

Fire Mage Covenant Class Abilities

 Radiant Spark (Kyrian)

The Kyrian ability,  Radiant Spark has very little synergy with Fire Mage.  Radiant Spark is a short cooldown that adds a stacking damage debuff on the target with a short cooldown. This debuff is best used to amplify spells like Pyroblast.

 Deathborne (Necrolord)

Necrolord Fire Mages gain  Deathborne, a 3 minute cooldown that transforms the Mage into a powerful skeletal mage for 20 sec. While in the form of a skeletal mage, your Fireball hits up to 2 enemies near your target and your spell damage is increased by 10%.

 Shifting Power (Night Fae)

Fire Mages who choose Night Fae gain  Shifting Power, an 18 yard AoE spell that reduces the cooldown of other Mage abilities. The cooldown reduction of Shifting Power is beneficial for Fire Mages since they have multiple short cooldowns, such as  Fire Blast Phoenix Flames Rune of Power Dragon’s Breath, and  Combustion. This benefit has greater impact as the number of targets increases.

READ:  Burning Crusade Classic Hotfixes: June 28th

 Mirrors of Torment (Venthyr)

Venthyr Fire Mages gain  Mirrors of Torment: an ability that applies a debuff with stacks. When the target attacks, casts a spell, or uses an ability one of the stacks is consumed triggering a cast and movement speed slow on the target. The Fire Mage also gains 4 seconds of cooldown reduction on  Fire Blast whenever a stack is consumed.

If the target dies before stacks are consumed, you gain zero benefit from them. Always cast the spell on a target that will survive long enough to consume the stacks.

Covenant Signature Abilities

 Summon Steward (Kyrian)

Kyrian Fire Mages can use  Summon Steward to call a Steward to offer a  Phial of Serenity, which is a  Healthstone with a cleanse effect baked in. The Steward also can offer repairs, a talent swap and a compliment for your friends.

Mages are already able to remove most debuffs with  Ice Block. Using  Phial of Serenity to remove a debuff instead of a heal that could save your life in a pinch is not advised, unless the debuff you are removing is worth dying to remove. Overall, this signature ability has some personality but doesn’t change the game much.

 Fleshcraft (Necrolord)

Necrolord Fire Mages gain  Fleshcraft, an absorb shield for 20-50% of your total health. Since the cast time is 4 seconds long for this ability, it is best used out of combat or at times that you cannot cast a damaging ability.

Remember,  Blazing Barrier also provides an absorb shield for 20% of your total health and is instant cast.

 Soulshape (Night Fae)

Night Fae Fire Mages can use  Soulshape, a movement speed increase with a built-in teleport you can use every few seconds. This is an amazing mobility tool, but Fire already has reasonable mobility with  Blink/ Shimmer Scorch and  Frenetic Speed. More mobility for Fire Mages is always welcome, but definitely not a necessity.

 Door of Shadows (Venthyr)

Venthyr Fire Mages also get  Door of Shadows, a targeted teleport with a short cast time. The range of this spell is 35 yards, which is a little under the distance of two  Shimmers used back-to-back. Door of Shadows is very useful, so long as you can remember to cast it when it is available.

 

Fire Mage Castle Nathria Raid Tips

Castle Nathria is the first raid of World of Warcraft: Shadowlands, where we confront Sire Denatrius and his forces to stop the anima channel to The Maw.

In this guide, you will learn how to optimize your Fire Mage in the Castle Nathria Raid by highlighting the best talents, best soulbinds, and best legendaries, along with encounter specific tips and tricks to help you succeed against each raid boss.

Castle Nathria Bosses and Tips

Castle Nathria is the first raid of Shadowlands, where players face off against Sire Denathrius forces to combat the Anima drought facing the realms of Death. Castle Nathria contains new Legendary Powers, several powerful trinkets, and weapons which you can learn more about in our Castle Nathria Overview.

This page has contains Fire Mage specific tips and recommendations for each encounter, along with the statistics provided by WarcraftLogs to show the most frequently used Soulbinds, Legendaries, Trinkets, and Talents in order to help you excel and maximize your performance. For full strategy guides covering every boss in Castle Nathria, we have detailed guides written by FatbossTV, with specific information for handling all raid mechanics, separated by role, and broken down by difficulty; covering LFR, Normal, Heroic, and Mythic.

Blood From Stone


Shriekwing

Sludgefist

Stone Legion Generals

The Leeching Vaults


Huntsman Altimor

Hungering Destroyer

Lady Inerva Darkvein

Reliquary of Opulence


Artificer Xy’Mox

Sun King’s Salvation

Council of Blood

An Audience with Arrogance


Sire Denathrius

Fire Mage Castle Nathria Talents

Specialization:  Fire 
Focuses the pure essence of Fire magic, assaulting enemies with combustive flames. Preferred Weapon: Staff, Wand, Dagger, Sword

Class Abilities

15

 

Firestarter

 

Pyromaniac

 

Searing Touch
25

 

Blazing Soul

 

Shimmer

 

Blast Wave
30

 

Incanter’s Flow

 

Focus Magic

 

Rune of Power
35

 

Flame On

 

Alexstrasza’s Fury

 

From the Ashes
40

 

Frenetic Speed

 

Ice Ward

 

Ring of Frost
45

 

Flame Patch

 

Conflagration

 

Living Bomb
50

 

Kindling

 

Pyroclasm

 

Meteor
PvP Talents
Spells:All Class Spec Glyphs
1   Ancient Portal: Dalaran
1 *   Fire Mage (Passive)
1   Frostbolt
1   Mage (Passive)
1   Polymorph
1   Polymorph
1   Polymorph
1   Polymorph
1   Polymorph
1   Portal: Dalaran – Northrend
1   Portal: Dazar’alor
1   Portal: Shattrath
1   Portal: Shattrath
1   Portal: Stonard
1   Portal: Stormshield
1   Portal: Tol Barad
1   Portal: Tol Barad
1   Portal: Vale of Eternal Blossoms
1   Portal: Vale of Eternal Blossoms
1   Portal: Warspear
1   Shoot
1   Teleport: Dazar’alor
1   Teleport: Stormshield
1   Teleport: Vale of Eternal Blossoms
1   Teleport: Vale of Eternal Blossoms
1   Teleport: Warspear
2   Fire Blast
3   Frost Nova
4   Blink
5   Conjure Refreshment
6   Arcane Explosion
7   Counterspell
8   Arcane Intellect
9   Slow Fall
10   Arcane Linguist (Passive)
10 *   Fireball
10   Illusion
10 *   Mastery: Mastery: Ignite (Passive)
10   Polymorph
10   Teleport: Hall of the Guardian
11 *   Blazing Barrier
11   Teleport: Boralus
11   Teleport: Dalaran – Broken Isles
12 *   Pyroblast
13 *   Scorch
14 *   Hot Streak (Passive)
17 *   Flamestrike
18 *   Fire Blast (Passive)
19 *   Phoenix Flames
21   Teleport
21   Teleport: Dalaran – Northrend
21   Teleport: Darnassus
21   Teleport: Exodar
21   Teleport: Ironforge
21   Teleport: Orgrimmar
21   Teleport: Shattrath
21   Teleport: Shattrath
21   Teleport: Silvermoon
21   Teleport: Stonard
21   Teleport: Stormwind
21   Teleport: Theramore
21   Teleport: Thunder Bluff
21   Teleport: Tol Barad
21   Teleport: Tol Barad
21   Teleport: Undercity
22   Ice Block
23 *   Critical Mass (Passive)
24   Portal
24   Portal: Boralus
24   Portal: Darnassus
24   Portal: Exodar
24   Portal: Ironforge
24   Portal: Orgrimmar
24   Portal: Silvermoon
24   Portal: Stormwind
24   Portal: Theramore
24   Portal: Thunder Bluff
24   Portal: Undercity
25   Polymorph
25   Polymorph
25   Polymorph
25   Polymorph
25   Polymorph
25   Polymorph
25   Polymorph
25   Polymorph
27 *   Dragon’s Breath
28   Ancient Teleport: Dalaran
28   Remove Curse
29 *   Combustion
32 *   Fire Blast
33 *   Fireball (Passive)
34   Invisibility
37 *   Fire Blast (Passive)
38 *   Dragon’s Breath (Passive)
39   Spellsteal
41 *   Fireball (Passive)
42 *   Cauterize (Passive)
43 *   Flamestrike (Passive)
44   Mirror Image
46 *   Phoenix Flames (Passive)
47 *   Critical Mass (Passive)
48 *   Blazing Barrier (Passive)
49   Time Warp
52 *   Flamestrike (Passive)
52   Teleport: Oribos
54 *   Pyroblast (Passive)
56 *   Combustion (Passive)
58 *   Alter Time
58   Portal: Oribos

 

Fire Mage Talents

Fire Mage Castle Nathria Covenant Choice

Night Fae is the best choice for raiding Fire Mages.

 Shifting Power is fantastic for Fire Mages since it offers cooldown reduction. The cooldown reduction of Shifting Power is beneficial for Fire Mages since they have multiple short cooldowns, such as  Fire Blast Phoenix Flames Rune of Power Dragon’s Breath, and  Combustion. This benefit becomes more impactful as the number of targets is increased, which makes it very strong for fights with AoE. On fights like Sludgefist, this ability makes  Combustion a one minute cooldown which means you have it available for every damage amplification.

Night Fae Fire Mages can use  Soulshape, a movement speed increase with a built-in teleport that you can use every few seconds. This is an amazing mobility tool, but Fire already has reasonable mobility with  Blink/ Shimmer Scorch and  Frenetic Speed. More mobility for Fire Mages is always welcome, but definitely not a necessity. Keep in mind you can pair  Alter Time with  Soulshape and  Shimmer to cover a lot of ground, then teleport back. This is especially useful for Artificer Xy’mox‘s  Root of Extinction and Hungering Destroyer‘s  Consume.

Venthyr’s  Mirrors of Torment doesn’t synergize well with Fire Mage. A lot of Mages will choose this Covenant because it’s pretty strong for Frost Mages and they want to multi-spec. There isn’t any significant use for  Mirrors of Torment other than just it being another damage cooldown and can return up to 12 seconds of  Fire Blast.

Venthyr Fire Mages also get  Door of Shadows, a targeted teleport with a short cast time. The range of this spell is 35 yards, which is a little under the distance of two  Shimmers used back-to-back.  Door of Shadows is very useful, especially when used with  Alter Time to cover a lot of ground, then teleport back. Much like  Soulshape, this is useful for Artificer Xy’mox‘s  Root of Extinction and Hungering Destroyer‘s  Consume.

Kyrian technically does more Single Target for Fire than Night Fae due to how strong Pelagos‘  Combat Meditation is, but it’s very close. Kyrian’s  Radiant Spark is single target and doesn’t have any meaningful synergy with Fire or with the raid as a whole. Some fights where single target is all that matters might benefit from this Covenant.

Kyrian Fire Mages can use  Summon Steward to call a Steward to offer a  Phial of Serenity, which is a  Healthstone with a cleanse effect baked in. Mages are already able to remove most debuffs with  Ice Block. Using  Phial of Serenity to remove a debuff instead of a heal that could save your life in a pinch is not advised, unless the debuff you are removing is worth dying to remove. It is also worth noting that on Stone Legion Generals you cannot remove the bleeds with the Phial. Overall, this Signature Ability isn’t very impactful.

Necrolord can be useful to buff your raid with Emeni’s passive stat buff provided by the Soulbind Trait  Lead by Example. Since the other benefits of Necrolord are small for Fire Mages and there is only one suitable Soulbind, it is not prefered.  Deathborne isn’t specifically useful for anything in raid.

Necrolord Fire Mages gain  Fleshcraft, an absorb shield for 20-50% of their total health. Since the cast time is 4 seconds long for this ability, it is best used at times in fights that you cannot cast a damaging ability. Remember,  Blazing Barrier also provides an absorb shield for 20% of your total health and is instant cast.

Fire Mage Castle Nathria Legendaries

 Disciplinary Command

Small critical strike damage increase after casting a spell of each school. 30 second cooldown. Activate on cooldown unless  Combustion is coming off cooldown soon.  Counterspell Arcane Explosion, and  Frostbolt are the best spells to use to trigger it.

Verdict: Very strong legendary. Best damage legendary for everything in raid.

 Firestorm

When  Hot Streak activates, you have a low chance to cause all  Pyroblasts and  Flamestrikes to have no cast time and be guaranteed critical strikes.

Keep in mind that it procs on  Hot Streak generation and not consumption. If you use this Legendary, you want to convert  Heating Up to  Hot Streak at the end of casts, so as to not waste precious Firestorm uptime finishing a cast. This legendary gains value in situations where you can make use of  Searing Touch throughout the fight. Since there are a lot of fights with enemies to focus  Scorch I think this is the clear winner in raids.

 Fevered Incantation

Consecutive critical strikes increase critical strike damage. Mostly useful in  Combustion. Extremely close in damage to  Firestorm but requires less effort and is less RNG dependent.

Think of this as a safe alternative to  Firestorm.

 Temporal Warp

Adds  Time Warp as a personal cooldown. Best in specific situations:

Verdict: Decent for Frost and Arcane but not great for Fire.

Learn More in the Fire Mage Legendary Guide

Fire Mage Castle Nathria Boss Tips

Fire Mage Top Builds for Shriekwing

Fire Mage Tips

Covenants
97% 3%
Top Conduits
25% 24% 20% 15% 6%
Top Legendaries
97% 3%
Top Trinkets
44% 43% 3% 3% 2%
Top Talents
96% 3% 1% 100% 100% 100% 84% 14% 2% 91% 8% 1% 100%
15
25
30
35
40
45
50

 

Fire Mage Top Builds for Huntsman Altimor

Fire Mage Tips

Covenants
100%
Top Conduits
25% 25% 21% 11% 7%
Top Legendaries
96% 4%
Top Trinkets
45% 45% 4% 3% 2%
Top Talents
100% 100% 100% 100% 86% 12% 2% 87% 13% 100%
15
25
30
35
40
45
50

 

Fire Mage Top Builds for Artificer Xy’Mox

Fire Mage Tips

Covenants
100%
Top Conduits
25% 25% 21% 13% 7%
READ:  Sanctum of Domination Raid Unlock Schedule
Top Legendaries
98% 2%
Top Trinkets
46% 45% 4% 4% 2%
Top Talents
100% 100% 100% 100% 91% 5% 4% 94% 6% 100%
15
25
30
35
40
45
50

 

Fire Mage Top Builds for Sun King’s Salvation

Fire Mage Tips

Covenants
100%
Top Conduits
25% 25% 20% 13% 7%
Top Legendaries
92% 8%
Top Trinkets
48% 36% 8% 6% 1%
Top Talents
100% 100% 100% 100% 87% 9% 4% 98% 2% 100%
15
25
30
35
40
45
50

 

Fire Mage Top Builds for Hungering Destroyer

Fire Mage Tips

Covenants
99% 1%
Top Conduits
25% 25% 22% 12% 8%
Top Legendaries
97% 3%
Top Trinkets
45% 44% 4% 3% 3%
Top Talents
100% 100% 100% 100% 87% 12% 1% 90% 10% 100%
15
25
30
35
40
45
50

 

Fire Mage Top Builds for Lady Inerva Darkvein

Fire Mage Tips

Covenants
100%
Top Conduits
25% 25% 23% 13% 6%
Top Legendaries
99% 1%
Top Trinkets
47% 45% 5% 2% 1%
Top Talents
100% 100% 100% 100% 94% 4% 2% 89% 11% 100%
15
25
30
35
40
45
50

 

Fire Mage Top Builds for Council of Blood

Fire Mage Tips

Covenants
100%
Top Conduits
25% 25% 22% 13% 6%
Top Legendaries
96% 4%
Top Trinkets
48% 43% 4% 3% 2%
Top Talents
100% 100% 100% 100% 91% 6% 3% 65% 35% 100%
15
25
30
35
40
45
50

 

Fire Mage Top Builds for Sludgefist

Fire Mage Tips

Covenants
99% 1%
Top Conduits
25% 23% 20% 12% 7%
Top Legendaries
99% 1%
Top Trinkets
48% 41% 7% 1% 1%
Top Talents
67% 33% 98% 2% 100% 100% 90% 9% 1% 94% 6% 100%
15
25
30
35
40
45
50

 

Fire Mage Top Builds for Stone Legion Generals

Fire Mage Tips

Covenants
100%
Top Conduits
25% 25% 22% 13% 8%
Top Legendaries
99% 1%
Top Trinkets
48% 42% 8% 1% 1%
Top Talents
98% 2% 100% 100% 100% 94% 5% 1% 75% 24% 1% 100%
15
25
30
35
40
45
50

 

Fire Mage Top Builds for Sire Denathrius

Fire Mage Tips

Covenants
97% 3%
Top Conduits
25% 25% 22% 13% 7%
Top Legendaries
92% 8%
Top Trinkets
49% 32% 10% 5% 3%
Top Talents
100% 100% 100% 100% 91% 5% 4% 60% 31% 9% 100%
15
25
30
35
40
45
50

Fire Mage Raid Castle Nathria Strengths

Fire Mages are at their best in AoE or single target. If targets are stacked,  Flamestrike and  Flame Patch can make quick work of them. Mages in general are very mobile and hard to kill. Here are some of Fire’s strengths in Castle Nathria.

Fire Mage Raid Castle Nathria Weaknesses

Fire has some general weaknesses, especially since its single target damage is on the lower-end compared to most classes. In AoE, Fire excels due to  Flamestrike and  Flame Patch. In Castle Nathria there is almost always a main target to be focusing, and targets are often spread.


Notable Castle Nathria Gear

In Shadowlands, all of the highest item level gear drops from Raids. Because of this, all of the gear is notable in that it has more stats than other gear.

Castle Nathria includes several pieces of gear with special effects that may influence your gearing or gameplay, as discussed below. Make sure to visit the Fire Mage Gear Guide for the full Best in Slot list.

Castle Nathria doesn’t have any direct weapon drops, but instead, players will loot tokens that can be traded for weapons in their Covenant Sanctums.

Weapons

Item Slot Class Source
 Mystic Anima Spherule Main Hand DruidHunterMage Huntsman Altimor
 Thaumaturgic Anima Bead Shield/Off-Hand DruidMageShamanWarlock Lady Inerva Darkvein
 Thaumaturgic Anima Bead Shield/Off-Hand DruidMageShamanWarlock Stone Legion Generals
 Mystic Anima Spherule Main Hand DruidHunterMage Sire Denathrius

Trinkets

 Dreadfire Vessel is our best trinket. The on-use effect deals damage on a relatively short cooldown. On fights like Sludgefist, this trinket can be used every other damage amplification, making it very strong. This trinket can also be used to help focus down any target that needs damage.

 Glyph of Assimilation is another very strong on-use trinket. Like  Dreadfire Vessel, it can be used to help focus down any target that needs damage. Keep in mind this trinket does damage over time. Using this trinket on a dying enemy to instead give mastery isn’t prefered since mastery isn’t especially good for us Fire Mages.

 Soul Igniter is another strong on-use trinket but it requires a bit of precision to hit the target you want to focus since the damage is split. Like the two above trinkets, it can be used to help focus down any target that needs damage. On fights like Sludgefist this trinket is very strong since it won’t get split on any additional targets and it is on a cooldown that matches his damage taken increases.

 Cabalist’s Hymnal grants Crit, the worst stat for Fire Mages. It’s not especially great and should be avoided.

 Macabre Sheet Music is our best trinket for AoE and does decently in single target as well. The stacking haste and speed buffs are a bit annoying to use since you have to move around to activate them. Haste is a Fire Mage’s best stat, especially in AoE.

 

 

Fire Mage Mythic+ Guide

Mythic+ is a special type of dungeon mode in World of Warcraft, offering players an endlessly-scaling challenge.

This page is meant to help optimize your Fire Mage in Mythic+ content by highlighting the best Fire Mage gear, best Fire Mage talent builds, and the best rotations to help you succeed in these challenging dungeons, as well as Fire specific tips and tricks both for individual dungeons and the Shadowlands Season 1 Prideful Affix in Shadowlands Launch.

What is Mythic+?

Mythic+ is a special type of dungeon mode in Shadowlands, offering players an endlessly-scaling challenge. High-end PvE players will want to clear a Mythic 14 dungeon every week to receive the best possible loot from the Great Vault, awarding ilvl 226 gear and some Anima. Individual runs reward the group with one piece of loot, based on the difficulty ran, up to item level 210.


Best Legendaries for Fire Mage

Fire’s best overall Legendary is  Disciplinary Command due to adjustments made in 9.0.5.  Fevered Incantation is a very close second.

 Temporal Warp can be the best in specific situations:

My recommendation is to craft  Disciplinary Command first, since it will always be useful. Once you can afford it, craft  Temporal Warp as your second Legendary since it can be better in very specific situations and it’s also useful for other specializations.

Once you have crafted your first two Legendary items, consider upgrading  Disciplinary Command or  Fevered Incantation to max rank or making Legendary items for other specializations.  Fevered Incantation and  Disciplinary Command are useful in Mythic+ and raiding. Crafting one of them first means you will always have a solid option.

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Note that the  Memory of the Firestorm comes from the last boss of Halls of Atonement Lord Chamberlain Memory of a Fevered Incantation comes from the world boss Oranomonos the Everbranching Memory of the Disciplinary Command comes from Mistcaller within Mists of Tirna Scithe, and  Memory of a Temporal Warp comes from Torghast.

Best Fire Mage Mythic+ Talents

Below is a basic build that is viable in most M+ dungeons. The increased focus on AoE favours Flame Patch over the more standard Conflagration.

You can also change some of these talents around depending on the situation. If you are in a dungeon where AoE is especially heavy, consider taking Alexstrasza’s Fury.

Kindling is always a good option unless you need to wait the full two minutes between every pull.

Specialization:  Fire 
Focuses the pure essence of Fire magic, assaulting enemies with combustive flames. Preferred Weapon: Staff, Wand, Dagger, Sword

Class Abilities

15

 

Firestarter

 

Pyromaniac

 

Searing Touch
25

 

Blazing Soul

 

Shimmer

 

Blast Wave
30

 

Incanter’s Flow

 

Focus Magic

 

Rune of Power
35

 

Flame On

 

Alexstrasza’s Fury

 

From the Ashes
40

 

Frenetic Speed

 

Ice Ward

 

Ring of Frost
45

 

Flame Patch

 

Conflagration

 

Living Bomb
50

 

Kindling

 

Pyroclasm

 

Meteor
PvP Talents
Spells:All Class Spec Glyphs
1   Ancient Portal: Dalaran
1 *   Fire Mage (Passive)
1   Frostbolt
1   Mage (Passive)
1   Polymorph
1   Polymorph
1   Polymorph
1   Polymorph
1   Polymorph
1   Portal: Dalaran – Northrend
1   Portal: Dazar’alor
1   Portal: Shattrath
1   Portal: Shattrath
1   Portal: Stonard
1   Portal: Stormshield
1   Portal: Tol Barad
1   Portal: Tol Barad
1   Portal: Vale of Eternal Blossoms
1   Portal: Vale of Eternal Blossoms
1   Portal: Warspear
1   Shoot
1   Teleport: Dazar’alor
1   Teleport: Stormshield
1   Teleport: Vale of Eternal Blossoms
1   Teleport: Vale of Eternal Blossoms
1   Teleport: Warspear
2   Fire Blast
3   Frost Nova
4   Blink
5   Conjure Refreshment
6   Arcane Explosion
7   Counterspell
8   Arcane Intellect
9   Slow Fall
10   Arcane Linguist (Passive)
10 *   Fireball
10   Illusion
10 *   Mastery: Mastery: Ignite (Passive)
10   Polymorph
10   Teleport: Hall of the Guardian
11 *   Blazing Barrier
11   Teleport: Boralus
11   Teleport: Dalaran – Broken Isles
12 *   Pyroblast
13 *   Scorch
14 *   Hot Streak (Passive)
17 *   Flamestrike
18 *   Fire Blast (Passive)
19 *   Phoenix Flames
21   Teleport
21   Teleport: Dalaran – Northrend
21   Teleport: Darnassus
21   Teleport: Exodar
21   Teleport: Ironforge
21   Teleport: Orgrimmar
21   Teleport: Shattrath
21   Teleport: Shattrath
21   Teleport: Silvermoon
21   Teleport: Stonard
21   Teleport: Stormwind
21   Teleport: Theramore
21   Teleport: Thunder Bluff
21   Teleport: Tol Barad
21   Teleport: Tol Barad
21   Teleport: Undercity
22   Ice Block
23 *   Critical Mass (Passive)
24   Portal
24   Portal: Boralus
24   Portal: Darnassus
24   Portal: Exodar
24   Portal: Ironforge
24   Portal: Orgrimmar
24   Portal: Silvermoon
24   Portal: Stormwind
24   Portal: Theramore
24   Portal: Thunder Bluff
24   Portal: Undercity
25   Polymorph
25   Polymorph
25   Polymorph
25   Polymorph
25   Polymorph
25   Polymorph
25   Polymorph
25   Polymorph
27 *   Dragon’s Breath
28   Ancient Teleport: Dalaran
28   Remove Curse
29 *   Combustion
32 *   Fire Blast
33 *   Fireball (Passive)
34   Invisibility
37 *   Fire Blast (Passive)
38 *   Dragon’s Breath (Passive)
39   Spellsteal
41 *   Fireball (Passive)
42 *   Cauterize (Passive)
43 *   Flamestrike (Passive)
44   Mirror Image
46 *   Phoenix Flames (Passive)
47 *   Critical Mass (Passive)
48 *   Blazing Barrier (Passive)
49   Time Warp
52 *   Flamestrike (Passive)
52   Teleport: Oribos
54 *   Pyroblast (Passive)
56 *   Combustion (Passive)
58 *   Alter Time
58   Portal: Oribos

 

Fire Mage Talent Guide

Fire Mage Mythic+ Utility

 Ice Block: Debuff Immunity

 Ice Block is a fantastic spell because it allows you to become immune, dropping all debuffs and rendering you unkillable. This is particularly potent in Mythic+, where most trash pulls have deadly enemies.

Know your pulls, recognize where and what is worth immuning, and you can easily change the tide of battle by giving the healer less need to save you right away.

 Counterspell: Interrupt

Interrupts are very important in Mythic+ and counterspell has the benefit of a reduced cooldown with the  Grounding Surge conduit, making it one of the better ranged interrupts.

 Flame Patch: Uncapped AoE

With  Flame Patch Flamestrike becomes uncapped AoE. This circumvents even the 20 soft-cap.

In addition, Fire Mages also have:

Dealing with Weekly Affixes as a Fire Mage

We’ve listed some of the affixes present in Mythic+ when there is something to know about dealing with them as a Fire Mage. The full list of affixes for a season can be found here:

Mythic Keystones and Dungeons Guide
  • Sanguine
  • Necrotic
  • Bursting
  • Explosive
  • Quaking
  • Raging
  • Bolstering
  • Inspiring
  • Spiteful
  • Storming

Make sure to not  Frost Nova or slow as mobs die to reduce the healing they receive from  Sanguine puddles to a minimum.

Tier 10+ Season Affix – Prideful for Fire Mage

Before we get into this, a word on the seasonal affix for Shadowlands S1:  Prideful.

Prideful is, in many ways, reminiscent of  Reaping. Much like the affix of yore, this one causes a single mob to spawn the moment the forces cleared in the dungeon goes past 20%, 40%, 60%, 80% and 100%. This mob does some pulsing AoE damage to the entire group when it spawns; it then engages you in combat. It has two abilities:

When you defeat it, your entire group gains  Prideful, granting everybody damage, movement speed, and mana regen. This is the ideal time to pull big! Plan your route accordingly, and yell at your tank if they don’t pull a bunch afterwards!

Fire Mage Mythic+ Dungeon Tips

We’ve separated the dungeons into different tabs so that you can refer to them quickly. Each dungeon also has its Wowhead Mechanics guide linked, so you can refer to all of the mechanics in that dungeon.

  • De Other Side
  • Halls of Atonement
  • Mists of Tirna Scithe
  • Necrotic Wake
  • Plaguefall
  • Sanguine Depths
  • Spires of Ascension
  • Theater of Pain

Inner Circle Trash

Death Speaker

Hakkar Side

There is nothing to note for Fire Mages besides interrupting the heals cast by Atal’ai High Priest and Atal’ai Hoodoo Hexxer. Use short cooldowns like  Rune of Power to quickly kill Atal’ai Devoted before they transform into Son of Hakkar Dragon’s Breath interupts their cast, but they will recast.

Do NOT  Spellsteal  Spectral from Atal’ai Deathwalker’s Spirit. I repeat, do NOT. It’ll insta-kill the mob, but you’ll die when it fades – even through  Ice Block.

Hakkar the Soulflayer

Popping  Ice Block will effectively cause the ability to ignore you – greatly shortening the length of time it takes to nuke through the shield.

Manastorm Side

Interrupt  Lubricate and  Self-Cleaning Cycle, and use  Ice Lance to knock Headless Client way back during  Spinning Up.

The Frogger-style slime gauntlet is a great opportunity to help your group with  Frost Nova and  Ring of Frost. Shortly after this is a walkway with pipes periodically ejecting sludge to knock you off;  Blink past and let lesser classes deal with it.

Millhouse Manastorm/Millificent Manastorm

Use  Blink to position  Echo Finger Laser X-treme and  Shadowfury Ice Block to ignore the Shadowfury stun (after positioning it correctly) and keep DPSing. Alternatively, we can  Blink (not  Shimmer) out of the stun.

Xy’exa Side

There are no particularly dangerous mobs or mechanics on the way to Dealer Xy’exa, just be sure to use  Remove Curse on your fellow casters if they get hit by the  Soporific Shimmerdust.

Dealer Xy’exa

If you’ve mistimed entering a  Displacement Trap, use  Blink to immediately return to the ground or  Slow Fall to remain in the air for longer.

Mueh’zala

Use short cooldowns like  Rune of Power to burn down Shattered Visage. Also, cooldowns while under the effect of  Bwonsamdi’s Fervor are amplified.

Best Fire Mage Covenant for Mythic+

Night Fae is the best Covenant for Fire Mages generally.

In Mythic+ AoE is king. Regardless of whether the affixes call for more single target or AoE damage Night Fae performs best. No other Covenants come close. Kyrian’s  Radiant SparkVenthyr’s  Mirrors of Torment, and Necrolord’s  Deathborne don’t synergize well with Fire Mage, especially in AoE.

Fire Mages who choose Night Fae gain  Shifting Power, an 18 yard AoE spell that reduces the cooldown of other Mage abilities. The cooldown reduction of Shifting Power is beneficial for Fire Mages since they have multiple short cooldowns, such as  Fire Blast Phoenix Flames Rune of Power Dragon’s Breath, and  Combustion. This benefit becomes more impactful as the amount of targets is increased.

Fire Mage Venthyr Covenant Fire Mage Kyrian Covenant Fire Mage Night Fae Covenant Fire Mage Necrolord Covenant

Best Soulbinds for Fire Mages in Mythic+

Ideal soulbinds for Fire Mage include at least one Finesse Conduit while not sacrificing AoE damage.

Venthyr
Requires Renown 30
Nadjia the Mistblade
Kyrian
Requires Renown 30
Pelagos
Niya:
Night Fae
Requires Renown 30
Niya
Dreamweaver:
Night Fae
Requires Renown 34
Dreamweaver
Korayn:
Night Fae
Requires Renown 31
Korayn
Necrolord
Requires Renown 34
Emeni

Fire Mythic+ Strengths

Fire Mythic+ Weaknesses

Finding Groups as a Fire Mage – Improving Your Play in Mythic+

As a Fire Mage a lot of your success is dependent on how your group pulls. Tanks who learn to pull around  Combustion will enjoy having a Fire Mage on their team, where-as those who do not will likely not understand the appeal. Fire Mage is at its best when extremely large pulls are being made, as it is one of the few classes that doesn’t care about target caps due to  Flame Patch.

Because of this, my best recommendation is to play with groups that you communicate well with. If you find people who you ‘vibe’ with then try to play with them again and build out your network of friends from there. Just like a real job, networking and making good impressions is also important in World of Warcraft.

The Importance of Raider.IO Score

Raider.IO is a third-party website tracking keys being completed by individual players. They do this by watching the Mythic+ leaderboards provided by Blizzard and, effectively “ranking” you amongst your peers in your role (DPS), class (Mage) and specialization (Fire). It does not get information about how well the key went, merely the group composition for it, and the final timer.

For better or worse, a lot of the un-organized pugging scene revolves around the Raider.IO score that this website provides. If you’re interested in pushing keys and actively playing, this number will naturally go up. I recommend not stressing too much about your score and focusing on playing with a group who you enjoy playing with.

 

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