We’re looking at the latest Death Knight changes that went live on the 9.2 PTR in this week’s build!
Abomination Limb – Sprout an additional limb, dealing [ 307.7% 369.2% of Attack Power ] Shadow damag…
We're looking at the latest Death Knight changes that went live on the 9.2 PTR in this week's build!
- Abomination Limb - Sprout an additional limb, dealing [ 307.7% 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
- Abomination's Frenzy - Abomination Limb's duration is increased by 4 sec and the frequency it grants Bone Shield (Blood) / Rime (Frost) / Runic Corruption (Unholy) is increased by 2 sec. The first time an enemy is damaged by Abomination Limb they take 10% 20% increased damage from you for 12 sec.
- Convocation of the Dead - When a Festering Wound bursts the cooldown of Apocalypse is reduced by 0.5 sec. When a Festering Wound bursts the cooldown of Apocalypse is reduced by 1.0 sec. Festering Wound damage is increased by 15.0%.
- Brutal Grasp - Abomination Limb deals 15.0% 30.0% increased damage.
- Embrace Death - Sudden Doom increases the damage of your next Death Coil by 35% 40.0%.
- Eternal Hunger - Dark Transformation's duration is increased by 3 sec and your Minion damage is increased by 3.0% 6.0%.
Source: News Latest Topics https://www.icy-veins.com/forums/topic/63627-death-knight-class-changes-in-patch-92-build-41827/