A Summary of All Class Changes in Patch 9.2 Build 41962
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by .A summary of all class changes that went live on the 9.2 PTR in Build 41962.
Death Knight
Class Sets
Blood
Endless Rune Waltz (4-piece set bonus): Parrying an attack causes your weapon When you take damage, you have a chance equa…
A summary of all class changes that went live on the 9.2 PTR in Build 41962.
Death Knight
Class Sets
Blood
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Endless Rune Waltz (4-piece set bonus): Parrying an attack causes your weapon When you take damage, you have a chance equal to 100% of your Parry chance to lash out, using Heart Strike on your attacker. Dancing Rune Weapon now summons 2 Rune Weapons.
Druid
Baseline
-
Lifebloom - Heals the target for [ 195% 225% of Spell Power ] over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for [ 115% 138% of Spell Power ].
Restoration
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Restoration Druid (Spec Aura)
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Increases damage/healing by 25% 10%:
- Cultivation, Efflorescence, Incarnation: Tree of Life, Lifebloom, Reactive Resin, Regrowth, Rejuvenation, Spring Blossoms, Tranquility, Wild Growth
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Increases periodic damage/healing by 10%:
- Cultivation, Efflorescence, Incarnation: Tree of Life, Lifebloom, Reactive Resin, Regrowth, Rejuvenation, Spring Blossoms, Tranquility, Wild Growth
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Increases damage/healing by 37%:
- Ferocious Bite, Incarnation: King of the Jungle, Mangle, Moonfire, Shred, Thrash
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Increases periodic damage/healing by 25% 37%:
- Ferocious Bite, Incarnation: King of the Jungle, Mangle, Moonfire, Shred, Thrash
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Increases damage/healing by 25% 10%:
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Lifebloom - Heals the target for [ 195% 225% of Spell Power ] over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for [ 115% 138% of Spell Power ].
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Nourish (Level 15 Talent) - Heals a friendly target for [ 194% 223% of Spell Power ]. Receives triple bonus from Mastery: Harmony.
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Overgrowth (Level 45 Talent) - Mana cost reduced from 30% to 12% of Base Mana.
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Inner Peace (Level 45 Talent) - Reduces the cooldown of Tranquility by 60 sec. While channeling Tranquility, you take 20% reduced damage and are immune to knockbacks
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Germination (Level 50 Talent) - You can apply Rejuvenation twice to the same target. Rejuvenation's duration is increased by 2 sec.
Mage
Class Sets
Arcane
-
Arcane Lucidity (2-piece set bonus): Increases your Arcane damage dealt to enemies affected by Touch of the Magi by 18% 10%.
Fire
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Fiery Rush (4-piece set bonus): While Combustion is active, you burn 2% 1% of your maximum health every second causing your Fire Blast and Phoenix Flames to recharge 100% 50% faster.
Paladin
Baseline
-
Holy Shock - Triggers a burst of Light on the target, dealing [ 77% 68% of Spell Power ] Holy damage to an enemy, or [ 155% of Spell Power ] healing to an ally. Has an additional 30% critical effect chance.
- This is the tooltip change according to WoWDB. However, on the 9.2 PTR, the ability saw a 12% damage reduction.
Holy
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Holy Paladin (Spec Aura)
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Decreases damage/healing by 10% 20%:
- Judgment
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Decreases damage/healing by 10% 20%:
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Avenging Wrath has been nerfed by 10% due to the removal of Rank 3
Avenging Wrath.
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Hammer of Wrath damage reduced by 12%.
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Judgment damage reduced by 12%.
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Holy Shock damage reduced by 12%.
Class Sets
Protection
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Glorious Purpose (4-piece set bonus): Blocking an attack has a 33% chance to cast Judgment at your attacker. When you take damage, you have a chance equal to 100% of your Block chance to cast Judgment at your attacker.
Covenant Abilities
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Ashen Hallow (Venthyr) - Hallow the target area for 30 sec. Enemies in the area suffer up to [ 330% of Spell Power ] Shadow damage, and allies are healed for up to [ 252% 216% of Spell Power ], reduced if there are more than 0 targets.
- This is the tooltip change according to WoWDB. However, on the 9.2 PTR, the ability saw a 12% damage reduction.
Priest
Holy
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Holy Priest (Spec Aura)
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Increases damage/healing by 5% 16%:
- Contrition, Cosmic Ripple, Divine Hymn, Divine Star, Halo, Holy Nova, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Penance, Prayer of Mending, Renew, Shadow Covenant
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Increases periodic damage/healing by 5% 16%:
- Contrition, Cosmic Ripple, Divine Hymn, Divine Star, Halo, Holy Nova, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Penance, Prayer of Mending, Renew, Shadow Covenant
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Increases damage/healing by 25% 44%:
- Divine Star, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Mind Blast, Penance, Power Word: Solace, Purge the Wicked, Shadow Crash, Shadow Word: Death, Smite, Surrender to Madness, Unfurling Darkness, Void Eruption, Void Torrent, Void Volley
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Increases damage/healing by 5% 16%:
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Guardian Spirit - Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 60% and preventing the target from dying by sacrificing itself. This sacrifice terminates the effect and heals the target for 40% of maximum health. Castable while stunned. Massive damage amounts will kill the target despite this effect. Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 60%. If the target would die, the Spirit sacrifices itself and restores the target to 40% health. Castable while stunned. Cannot save the target from massive damage.
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Holy Word: Chastise - Chastises the target for [ 112.5% 140% of Spell Power ] Holy damage and incapacitates them for 4 sec.
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Symbol of Hope - Bolster the morale of raid members within 40 yds. They each recover 60 sec of cooldown of a major defensive ability, and regain 18% 15% of their missing mana, over 5 4 sec. Cast time changed to 4 seconds (was 5). Cooldown changed to 3 minutes (was 5).
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Guardian Angel (Level 30 Talent) - When Guardian Spirit saves the target from death, it does not expire. When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 60 seconds.
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Afterlife (Level 30 Talent) - Increases the duration of Spirit of Redemption by [ 50 + 25% of Spell Power ]% and increases the range of your healing spells while in Spirit of Redemption by [ 30 + 25% of Spell Power ]%. Increases the duration of Spirit of Redemption by 50% and the range of its spells by 50%. While in Spirit of Redemption, you may cast Resurrection, which ends the Spirit of Redemption.
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Binding Heals has been reworked as is now a level 30 talent (was 40) - 20% of Heal or Flash Heal healing on other targets also heals you.
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Cosmic Ripple is now a level 40 talent (was 30).
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Prayer Circle - Using Circle of Healing reduces the cast time and cost of your Prayer of Healing by 25% for 8 sec.
Class Sets
Shadow
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Living Shadow (4-piece set bonus): Consuming a Dark Thought causes your shadow to animate after a moment, dealing (208% of Spell Power) Shadow damage over 6 seconds to all enemies within 10 yards of your target.
Source: News Latest Topics https://www.icy-veins.com/forums/topic/63775-a-summary-of-all-class-changes-in-patch-92-build-41962/